PELATIHAN PENGGUNAAN MEDIA PEMBELAJARAN FLASHCARD BERBASIS AUGMENTED REALITY BAGI SISWA PADA MATA PELAJARAN BAHASA INGGRIS DI SEKOLAH DASAR
Keywords:
Augmented Reality, Flashcards, English Language Learning, Elementary SchoolAbstract
English language learning in elementary schools requires engaging and interactive media to help students understand and retain vocabulary. However, the utilization of technology-based learning media remains limited, resulting in learning activities that tend to be conducted conventionally. This Community Service Program (PkM) aimed to introduce and implement Augmented Reality (AR)-based flashcards in English language learning at UPT SPF SD Negeri Borong, Manggala District, Makassar City. The program involved 30 students and was supported by lecturers, student assistants, English teachers, and classroom teachers. The implementation adopted a participatory approach through three stages: planning, implementation, and evaluation. The activities included a pretest, demonstration of AR flashcard utilization, group practice, discussions through student worksheets (LKPD), presentations, and a posttest. The results showed positive responses and high enthusiasm among students during the learning process. The average score increased from 63.40 in the pretest to 87.20 in the posttest, while learning mastery improved from 43% to 93%. These findings indicate that AR-based flashcards can enhance students’ engagement and English vocabulary comprehension. Therefore, this medium has the potential to serve as an innovative learning alternative that supports the integration of technology in elementary education.

